INIRON NEST Wiki

IRON NEST: Heavy Turret Simulator

Turret Systems

The IRON NEST stations used to read orders, solve shots, load shells, aim, and fire.

OrderSystemRolePlayer use
1ReceiverReads incoming fire mission orders and intel messages.Start here: the receiver tells you what target to solve for, what clues you have, and when new threats appear.
2Tactical MapTurns bearings, distances, grids, and scout reports into a firing solution.Mark observer reports, triangulate targets, and read range/bearing from Iron Nest to the selected point.
3Ballistic CalculatorConverts target range and shell type into elevation and powder charge choices.Enter shell, range, and charge data before moving to the loader and elevation station.
4LoaderSelects and loads shell type plus powder charges.Pick the shell, add the powder charges from the calculator, and ram the load before aiming.
5RotatorSets turret bearing.Rotate Iron Nest to the bearing from your map solution.
6ElevatorSets gun elevation.Set the elevation produced by the calculator for the chosen shell and charge.
7TriggerFires once the gun is loaded, armed, rotated, and elevated.Use only after the solution is checked; in counter-battery missions, the first impact can start the timer.
8Requisition ConsoleSpends requisition points on shells, powder, movement, spotters, and scouting cards.Buy the card that solves the current bottleneck: ammunition, intel, movement, or extra firepower.