INIRON NEST Wiki

IRON NEST: Heavy Turret Simulator

Changelog

IRON NEST wiki changelog and demo build reference.

Official Update Coverage

The latest official compatibility announcement checked for this page is the July 10, 2026 Steam Deck post. Entries below separate confirmed build changes from announcements and community posts.

DateOfficial postPlayer-facing changeWiki pages checked
2026-07-10IRON NEST playable on Steam DeckThe developers announced Steam Deck playability and explicitly requested reports for bugs, crashes, or performance issues in both the demo and 1.0 version through the dedicated report form. This is a developer compatibility statement; it does not claim Valve Verified status or publish a frame-rate target, graphics preset, battery estimate, or Deck-specific control remap. The firing sequence and mission mechanics remain the same unless a later build note says otherwise.Controls, Settings, Firing Protocol
2026-06-30Demo PatchPerformance improvements for lower-spec PCs, better long-session frame degradation, a new shell trajectory time stopwatch, daily leaderboards, improved end-of-mission commendation quality, and leaderboard Discord bot integration.Leaderboards, Settings, Uncontested Engagement, Firing Protocol
2026-06-25Strictly ClassifiedVersion 1.0 release date announced for August 6, 2026. This does not unlock unavailable ordnance in the current demo build.Operation Order, Run Progression, Unavailable Ordnance
2026-06-19Community/leaderboards updateCommunity event, leaderboards, tribute-song note, and Steam Next Fest reminder.Leaderboards
2026-06-15Demo out nowDemo availability and release-window note. Later June 25 news replaced the broad early-August wording with an exact August 6, 2026 date.Operation Order, Run Progression

Demo build 23834207

The first GameDB version of this wiki is based on Steam demo build 23834207. It includes demo missions, shells, requisition cards, maps, targets, medals, controls, challenge scoring, audio cues, and station mechanics.

Scope

The wiki focuses on currently useful demo information. Prototype or unavailable entries are held back until a public build confirms they are playable.