Why it matters
IRON NEST uses mechanical and pressure sounds as station feedback. These cues are most useful when you are moving quickly between stations or under counter-battery pressure.
Cue list
Music loop 1
Background music loop used during play.
Music loop 2
Background music loop used during play.
Music loop 3
Background music loop used during play.
Engine-room rumble
Looping low ambience for Iron Nest machinery.
Air motor loop
Looping motor ambience for the turret interior.
Music bass cue
Short music or transition cue.
Impact hit
Short impact cue for shell or machinery feedback.
Heavy clank variant
Mechanical confirmation or movement feedback.
Heavy clank
Mechanical confirmation or movement feedback.
Heavy mechanism thud
A short heavy machinery hit; useful as a station feedback cue.
Ratchet tick
Tiny ratchet cue for fine mechanical adjustment.
Air hiss
Looping pressure or pneumatic-system ambience.
Pipe burst
Long pressure burst cue.
Valve turn
Valve or handle interaction cue.
Clock ticking
Tension cue that fits timer and counter-battery pressure moments.