INIRON NEST Wiki

IRON NEST: Heavy Turret Simulator

Station Glossary

IRON NEST station, shell, map, mission prompt, and tutorial UI terms.

This glossary translates the labels seen on turret stations, shell controls, map tools, mission prompts, and tutorial UI into where they matter during play.

Map tools

TermWhere it matters
BearingShown while measuring or confirming map solutions.
Bearing & Range MeasurementsShown while measuring or confirming map solutions.
Bearing ConfirmedShown while measuring or confirming map solutions.
Bearing to TargetShown while measuring or confirming map solutions.
DistanceShown while measuring or confirming map solutions.
Distance to TargetShown while measuring or confirming map solutions.
Forward ObserverIn-game interface label.
Forward Observer (FO) gives intel to nearest enemy.In-game interface label.
Input Distance to targetShown while measuring or confirming map solutions.
Set BearingShown while measuring or confirming map solutions.
Set DistanceShown while measuring or confirming map solutions.

Mission prompts

TermWhere it matters
**Chill Mode**Explains the replayable sandbox mode.
**Localization in Progress**In-game interface label.
All Time Kills High Scores:In-game interface label.
BACKIn-game interface label.
CONTINUEIn-game interface label.
Challenge Mission High ScoresExplains the replayable challenge scoring mode.
Challenge ModeExplains the replayable challenge scoring mode.
Exit MissionIn-game interface label.
Exit mission and return to the Main Menu? All current mission progress will be lost.In-game interface label.
Exit mission and return to the map? All current mission progress will be lost.Shown in the tactical map workflow.
I understandIn-game interface label.
Start MissionIn-game interface label.
This is a replayable sandbox mission. There is no end, there is no objectives.In-game interface label.
the marked point Repositioned to Grid the marked grid...In-game interface label.

Shell loading

TermWhere it matters
20 Powder ChargesShown while selecting, dispensing, or ramming powder charges.
AP ShellShown while selecting or loading shells.
Calculated Powder ChargesShown while selecting, dispensing, or ramming powder charges.
Charge Rammer System PressureIn-game interface label.
Dispense Powder ChargesShown while selecting, dispensing, or ramming powder charges.
GUN LOADINGIn-game interface label.
Get 1 hardened bunker-piercing small burst shellShown while selecting or loading shells.
Get 1 high-capacity bursting charge shellShown while selecting or loading shells.
Get 1 high-explosive fragmentation shellShown while selecting or loading shells.
Get 1 illumination star shellShown while selecting or loading shells.
Get 1 white phosphorus smoke shellShown while selecting or loading shells.
H.C.–H.E. MAX BURST CHARGE OVERPRESSURE EFFECT SECURE FUSEIn-game interface label.
HCHE ShellShown while selecting or loading shells.
HE ShellShown while selecting or loading shells.
Load 2 Powder Charges!Shown while selecting, dispensing, or ramming powder charges.
Load ChargesIn-game interface label.
Load ShellShown while selecting or loading shells.
Loaded Powder ChargesShown while selecting, dispensing, or ramming powder charges.
LoadingIn-game interface label.
Locked for LoadingIn-game interface label.
Powder Charge StorageShown while selecting, dispensing, or ramming powder charges.
Powder Charge System PressureShown while selecting, dispensing, or ramming powder charges.
Powder ChargesShown while selecting, dispensing, or ramming powder charges.
Ram Powder ChargesShown while selecting, dispensing, or ramming powder charges.
Ram ShellShown while selecting or loading shells.
SMK ShellShown while selecting or loading shells.
STAR ShellShown while selecting or loading shells.
Select 2 Powder ChargesShown while selecting, dispensing, or ramming powder charges.
Select ShellShown while selecting or loading shells.
Shell Rammer System PressureShown while selecting or loading shells.
Shell Selector System PressureShown while selecting or loading shells.
Shell TypeShown while selecting or loading shells.
Shell Type ConfirmedShown while selecting or loading shells.
Use Requisition station to get more Shells. You have no HE Shells remaining...Shown while selecting or loading shells.
Use Requisition station to get more Shells. You have no STAR Shells remaining...Shown while selecting or loading shells.
Use Requisition station to get more Shells. You have no Shells remaining...Shown while selecting or loading shells.
Use the Requisition station to requisition more Shells. You have no Phosgene Gas Shells remaining...Shown while selecting or loading shells.

Turret stations

TermWhere it matters
1. Receiver 2. Calculator 3. Map 4. Loader 5. Elevator 6. Rotator 7. TriggerShown in the tactical map workflow.
Ballistic CalculatorTurret station or station readout label.
Calculate Gun ElevationShown while calculating or setting gun elevation.
CalculatorTurret station or station readout label.
Delete all Map MeasurementsShown in the tactical map workflow.
ElevatorTurret station or station readout label.
Gun ElevationShown while calculating or setting gun elevation.
Hold + DragTurret station or station readout label.
Left Gun ElevationShown while calculating or setting gun elevation.
LoaderTurret station or station readout label.
MapShown in the tactical map workflow.
Press for Map ViewShown in the tactical map workflow.
ReceiverTurret station or station readout label.
Right Gun ElevationShown while calculating or setting gun elevation.
Right Gun Elevation ErrorShown while calculating or setting gun elevation.
RotatorTurret station or station readout label.
TriggerTurret station or station readout label.
TriggersTurret station or station readout label.
Turret RotationTurret station or station readout label.
Turret Rotation System PressureTurret station or station readout label.

Tutorial terms

TermUse
* Tips to address common mistakes in this stageTutorial label or instruction.
BearingMap-measurement instruction used while plotting targets.
Bearing / RangeMap-measurement instruction used while plotting targets.
Charge / Gun ElevationTutorial and clipboard UI used while learning firing solutions.
Clipboard FocusTutorial and clipboard UI used while learning firing solutions.
DistanceMap-measurement instruction used while plotting targets.
Hold + DragMap-measurement instruction used while plotting targets.
Press [E] to DrinkBasic interaction tooltip.
Press [F] to pick upBasic interaction tooltip.
Reset Marker TokensMap cleanup action for removing placed marker tokens.
This is Tutorial mission 2Tutorial label or instruction.