This glossary translates the labels seen on turret stations, shell controls, map tools, mission prompts, and tutorial UI into where they matter during play.
Map tools
| Term | Where it matters |
|---|---|
| Bearing | Shown while measuring or confirming map solutions. |
| Bearing & Range Measurements | Shown while measuring or confirming map solutions. |
| Bearing Confirmed | Shown while measuring or confirming map solutions. |
| Bearing to Target | Shown while measuring or confirming map solutions. |
| Distance | Shown while measuring or confirming map solutions. |
| Distance to Target | Shown while measuring or confirming map solutions. |
| Forward Observer | In-game interface label. |
| Forward Observer (FO) gives intel to nearest enemy. | In-game interface label. |
| Input Distance to target | Shown while measuring or confirming map solutions. |
| Set Bearing | Shown while measuring or confirming map solutions. |
| Set Distance | Shown while measuring or confirming map solutions. |
Mission prompts
| Term | Where it matters |
|---|---|
| **Chill Mode** | Explains the replayable sandbox mode. |
| **Localization in Progress** | In-game interface label. |
| All Time Kills High Scores: | In-game interface label. |
| BACK | In-game interface label. |
| CONTINUE | In-game interface label. |
| Challenge Mission High Scores | Explains the replayable challenge scoring mode. |
| Challenge Mode | Explains the replayable challenge scoring mode. |
| Exit Mission | In-game interface label. |
| Exit mission and return to the Main Menu? All current mission progress will be lost. | In-game interface label. |
| Exit mission and return to the map? All current mission progress will be lost. | Shown in the tactical map workflow. |
| I understand | In-game interface label. |
| Start Mission | In-game interface label. |
| This is a replayable sandbox mission. There is no end, there is no objectives. | In-game interface label. |
| the marked point Repositioned to Grid the marked grid... | In-game interface label. |
Shell loading
| Term | Where it matters |
|---|---|
| 20 Powder Charges | Shown while selecting, dispensing, or ramming powder charges. |
| AP Shell | Shown while selecting or loading shells. |
| Calculated Powder Charges | Shown while selecting, dispensing, or ramming powder charges. |
| Charge Rammer System Pressure | In-game interface label. |
| Dispense Powder Charges | Shown while selecting, dispensing, or ramming powder charges. |
| GUN LOADING | In-game interface label. |
| Get 1 hardened bunker-piercing small burst shell | Shown while selecting or loading shells. |
| Get 1 high-capacity bursting charge shell | Shown while selecting or loading shells. |
| Get 1 high-explosive fragmentation shell | Shown while selecting or loading shells. |
| Get 1 illumination star shell | Shown while selecting or loading shells. |
| Get 1 white phosphorus smoke shell | Shown while selecting or loading shells. |
| H.C.–H.E. MAX BURST CHARGE OVERPRESSURE EFFECT SECURE FUSE | In-game interface label. |
| HCHE Shell | Shown while selecting or loading shells. |
| HE Shell | Shown while selecting or loading shells. |
| Load 2 Powder Charges! | Shown while selecting, dispensing, or ramming powder charges. |
| Load Charges | In-game interface label. |
| Load Shell | Shown while selecting or loading shells. |
| Loaded Powder Charges | Shown while selecting, dispensing, or ramming powder charges. |
| Loading | In-game interface label. |
| Locked for Loading | In-game interface label. |
| Powder Charge Storage | Shown while selecting, dispensing, or ramming powder charges. |
| Powder Charge System Pressure | Shown while selecting, dispensing, or ramming powder charges. |
| Powder Charges | Shown while selecting, dispensing, or ramming powder charges. |
| Ram Powder Charges | Shown while selecting, dispensing, or ramming powder charges. |
| Ram Shell | Shown while selecting or loading shells. |
| SMK Shell | Shown while selecting or loading shells. |
| STAR Shell | Shown while selecting or loading shells. |
| Select 2 Powder Charges | Shown while selecting, dispensing, or ramming powder charges. |
| Select Shell | Shown while selecting or loading shells. |
| Shell Rammer System Pressure | Shown while selecting or loading shells. |
| Shell Selector System Pressure | Shown while selecting or loading shells. |
| Shell Type | Shown while selecting or loading shells. |
| Shell Type Confirmed | Shown while selecting or loading shells. |
| Use Requisition station to get more Shells. You have no HE Shells remaining... | Shown while selecting or loading shells. |
| Use Requisition station to get more Shells. You have no STAR Shells remaining... | Shown while selecting or loading shells. |
| Use Requisition station to get more Shells. You have no Shells remaining... | Shown while selecting or loading shells. |
| Use the Requisition station to requisition more Shells. You have no Phosgene Gas Shells remaining... | Shown while selecting or loading shells. |
Turret stations
| Term | Where it matters |
|---|---|
| 1. Receiver 2. Calculator 3. Map 4. Loader 5. Elevator 6. Rotator 7. Trigger | Shown in the tactical map workflow. |
| Ballistic Calculator | Turret station or station readout label. |
| Calculate Gun Elevation | Shown while calculating or setting gun elevation. |
| Calculator | Turret station or station readout label. |
| Delete all Map Measurements | Shown in the tactical map workflow. |
| Elevator | Turret station or station readout label. |
| Gun Elevation | Shown while calculating or setting gun elevation. |
| Hold + Drag | Turret station or station readout label. |
| Left Gun Elevation | Shown while calculating or setting gun elevation. |
| Loader | Turret station or station readout label. |
| Map | Shown in the tactical map workflow. |
| Press for Map View | Shown in the tactical map workflow. |
| Receiver | Turret station or station readout label. |
| Right Gun Elevation | Shown while calculating or setting gun elevation. |
| Right Gun Elevation Error | Shown while calculating or setting gun elevation. |
| Rotator | Turret station or station readout label. |
| Trigger | Turret station or station readout label. |
| Triggers | Turret station or station readout label. |
| Turret Rotation | Turret station or station readout label. |
| Turret Rotation System Pressure | Turret station or station readout label. |
Tutorial terms
| Term | Use |
|---|---|
| * Tips to address common mistakes in this stage | Tutorial label or instruction. |
| Bearing | Map-measurement instruction used while plotting targets. |
| Bearing / Range | Map-measurement instruction used while plotting targets. |
| Charge / Gun Elevation | Tutorial and clipboard UI used while learning firing solutions. |
| Clipboard Focus | Tutorial and clipboard UI used while learning firing solutions. |
| Distance | Map-measurement instruction used while plotting targets. |
| Hold + Drag | Map-measurement instruction used while plotting targets. |
| Press [E] to Drink | Basic interaction tooltip. |
| Press [F] to pick up | Basic interaction tooltip. |
| Reset Marker Tokens | Map cleanup action for removing placed marker tokens. |
| This is Tutorial mission 2 | Tutorial label or instruction. |